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Realm of Light RPG's gameworld spans over 600 miles of mostly untouched wilderness, punctuated here and there by human villages, towns and laboratories. How do we manage such a huge region without getting lost? We have a map system, made up of overview maps that show where the detail maps all are in relation to each other, and the detail maps in turn are used directly in the game. Players look at an overview map, select a detail map on there, bring it up and move their characters around on the detail map. If your character is going to move off the edge of the map, just go to the overview map that it is on and see what its neighbour will be, or ask a moderator. We strongly suggest that new players pick a location that already has at least one thread roleplaying in it. You can see where the threads are by the coordinates in their subject headers on the list. If you pick somewhere new, there may be no one else around for miles!

Note that not all squares on the overview maps have a detail map drawn out yet. Maps will be added as they get made. Maps that have human towns or facilities on them are indicated with an asterisk.

Overview Maps:

The Southwest Overview

Detail Maps:

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The Central Overview {Formerly used by the Ampharos RPG}

Detail Maps:

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The South-Central {Cloudspin} Overview

Detail Maps:

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The Realm of Light {Eastern} Overview {Where most threads take place}

Detail Maps:

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Some specific places in the game:

Illusion Island is a mysterious island in the east, protected by ancient magic. An illusion hides the island, hence its name. Gem Lake appears to be ongoing without the island there in the center of the lake.

Riversong Forest is a site of ancient ruins, the graveyard of a mysterious dragon pokemon, and a source of dark occurrences in the land.

Sun-Bright is the garden of the grass-types, hidden in dense jungle in the western region of the game. It is home to just about any grass-type and is led by an elderly bellossom named Snowbell.

Lotus Valley {not really a valley at all}, was once a sort of "garden of delights" for a large group of pokemon who happened on it by chance. Its highly potent berry bushes have since burned to the ground.

The Sugar Glade, south of Riversong Forest and north of the marshes, lies above the underground hives that the evil anorith call home. Enter at your own risk!

Realm of Light Valley is where the game originated! It is a circular valley once dominated by a colony of mixed pokemon.

Yanneofwele is the fabled "golden forest" with leaves of unusual, mostly golden, colour and where an ancient crystal is located. A council of sages and guardians of the forest also live here. Yanneofwele has not yet been mapped!

Rock Pond is a tiny pond in the west where a small nido warren makes its home. It is surrounded by a clearing, and there is a rock rising up in the center of the pond. Fish pokemon seen nowhere else live in the pond.

Maroton is the town in the east where many pokemon contests are held. Trainers may be found prowling the wilds outside town. Pokemon beware!

Places will be added to this page as they arise in the game. If you have an idea for a place, such as the homeland of your new character, that you would like to see incorporated into the game, chances are it can be. There are countless unnamed rivers, lakes, mountains and islands already mapped out that have never been given any background in-game. If you want something more specific, many of our detail maps have yet to be drawn. Just ask the moderators!


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